

Mario attacking an enemy Rabbid from behind cover A sequel, titled Mario + Rabbids Sparks of Hope, was released on October 20, 2022. In 2018, an expansion pack for the game titled Donkey Kong Adventure was released as downloadable content. The game's critical reception was overall positive, with acclaim towards its characters and turn-based combat, and mixed responses to its puzzles and level-based combat. Although the game was met with poor reception when it was leaked, primarily due to the use of the Rabbids' franchise and weaponry, it was well received when it was officially announced at E3 2017.

Its visual elements and animation were casual and vibrant, and its music was composed by Grant Kirkhope. The design objectives emphasized the dissonance of both franchises and creating a strategy game that stood out with unique elements.

Mario + Rabbids Kingdom Battle was conceived in 2014 by Ubisoft Milan creative director Davide Soliani and Ubisoft brand producer Xavier Manzanares. In Kingdom Battle, the story follows Mario, his friends, and a group of Rabbids who try to save the Mushroom Kingdom from invading Rabbids that accidentally misused a powerful invention and began to wreak havoc. The game is a crossover between Nintendo's Mario and Ubisoft's Rabbids franchise. However, the Rabbids were suffering from burnout and started slowing down, which only made the announcement of Mario + Rabbids Kingdom Battle all the more surprising.Mario + Rabbids Kingdom Battle is a turn-based tactics action-adventure video game developed by Ubisoft Milan and Ubisoft Paris and published by Ubisoft for the Nintendo Switch video game console. Ironically, Rayman only received two games within that time, with the character not receiving a mainline Rayman game since Rayman Legends in 2013. With eight new Rabbid games over the course of five years, they were receiving even more love than their original franchise. With the Rabbids becoming just as well-known as Rayman, Ubisoft released a plethora of games during the early 2010s. It was received well by audiences, despite swapping out the usual Rabbids minigame design for a 3D world full of chaotic missions.

Rabbids Go Home was the first game to feature Rabbids without Rayman. Due to their popularity, they went on to feature in two more Rayman games before splitting off into their own franchise. Moving away from Rayman's platforming roots, Rayman Raving Rabbids featured a collection of minigames in which Rayman had to compete against the Rabbids. The Rabbids first appeared as an enemy in the 2006 game Rayman Raving Rabbids.
